Alright naming time is at hand.
It seems you people are pretty big on that whole "anthropomorphic personification" thing. What the hell is a fincklefife though?
Now I need to get to D.C to pick up the rest of the party, luckily Clements knows about a nearby car.
Clements won't let me drive though, considering how I normal drive in games that was probably a good call on his part.
And so the journey has truly begun at last.
We had only just started when Clements broke his arm, bastard still won't let me drive though.
Couldn't leave out a reference to THAT meme could you? FYI Dysentery, don't click that if you're squeamish.
Of course I have to wonder how the hell he's still driving.
Accident prone little bastard isn't he? It's worth pointing out that a bite isn't an immediate death sentence and the damage it does can be healed. Whether or not it's worth the trouble and expense is the real question.
Even if his death wasn't scripted he'd still be a goner do to his other health issues. If anybody get's bitten in the future I'll leave the decision on if we should kill them up to you.
Still we've made it to D.C. and Finklefife is unharmed.
Of course sticking around isn't an option so now we need to chose our starting items.
Here have an info dump courtesy of Clements' journal.
Here's some of my thoughts on stuff. We probably shouldn't waste to many hours on stuff we can easily scavenge for later. (money, scrap, food)
Also scrap seems have a 1:1 exchange rate with money so if we don't end up using it for repairs we can use it to buy stuff, keep that in mind when we make it to a town.
We have twelve hours to spend looking for items, what am I getting?
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