Tuesday, August 27, 2013

Let's Play: Organ Trail, The End


I've decided that I can't just let this LP end on a cliffhanger. Let's end it shall we?



 


So I killed everyone, hooray for happy endings! I especially liked the part where the death animation changed to match how I shot each of them.

Of course this still leaves Finklefife alive and I can't make him shoot himself... soooo, you wanna see what happens when the car breaks down?


And so begins the final journey, I'll be skipping over the towns.


And it seems we have one last mini-game to see us off.


The way this one works is a bunch of bikers pull up and try to shoot you. To fight them off you have to ram them off their bike. Their shots do direct damage to the car and knock off a fair amount of health per hit.

Given that I actually wanted to wreck the car I didn't bother trying very hard to avoid getting damaged.


And so the car has broken down, honestly I was kind of hoping for an explosion or something.
Instead you just can't move until you fix it, I suppose you'd have to go scavenging if you didn't have the scrap for it.

With that somewhat underwhelming conclusion I send Finklefife out into the waiting arms (and teeth) of the local zombies.

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